CTE : community test environment
Sirve parea probar nuevas actualizaciones (net code, armas y expansiones)
Initiative #1: Netcode patch 4
t1gge 2 days ago 112
Today we will patch both server and client on the CTE for the fourth time! This will mean some server downtime. You will also have to update your CTE client in Origin to join servers once they are up again.
This patch includes:
Added netcode high frequency kill switches to disable feature if server performance goes below a certain limit
Changed the way FOV slider option works – the UI now correctly displays vertical FOV
Improved the Uniform Soldier aiming based on CTE player feedback
Added Jet 3P rear view camera
Implemented FOV slider for vehicle 3P chase camera (option)
Potential fix for Hardcore killcard not showing up properly
Visual fix for weapon sticking out of ragdoll and rotating wierdly
Save file location has been separated from BF4 folder
Previous loadouts are now reset – you will have to set them up on the CTE again. The setting used on the CTE will not overwrite the retail game settings anymore.
Obliteration Competitive fixes
Fixed an issue where on some maps players would be invulnerable, tweaked some map layouts, and now the round won’t end if a bomb is planted and time has expired.
WHAT ARE WE TESTING?
This update focuses on the found issues from the spot-testing of the Obliteration Competitive mode. We need to make sure the fixes are adressing the issues found by you guys – and that normal Obliteration works as it is supposed to. We are setting up servers to run Obliteration (regular) as well as the Obliteration Competitive.
We are also testing some performance on our old favorite Hainan Resort – I urge you all to
fill that server so we get the best performance data we can get!
WHAT ABOUT NEW SERVERS?
We are getting new servers this week hopefully! We will bolster the EU server-pool, adding servers for US East, Australia, Asia and South America. We’ll keep you updated once the servers start coming online. Thanks for your patience!
To give your feedback – please visit the forums and post your opinions in the appropriate section!
Open Feedback Forum